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RE: [HOE] Re: hoe-digest.20021214
Re-spoilering...
Then maybe just HOE-ise the bull. AV 2 is impressive in 1877. AV 10 is
formidable in 2097. A gore attack is pretty damaging in 1877. A gore
attack from horns spewing radoactive fire, and the fire ignores armor, is
bad in 2097. A size 10 bull is scary on the range in 1877. A size 10
mutant minotaur with black magic/doomie powers/toxic powers/psyker
powers/anti-personell weapons, is impressive in 2094. Think "Cyberdemon
(from Doom the computer game) meets the Reckoners."
Or make it a child. A very sinister Village of the Damned kind of child.
Blonde, blue-eyed, totally mutation free, wearing a nice, clean, patch-free
school uniform. Even cute, in a blank stare kinda way.
Jeff Y.
New HOE Marshal recently finished tormenting a posse in the Weird West.
> -----Original Message-----
> From: owner-hoe@gamerz.net [mailto:owner-hoe@gamerz.net]On Behalf Of
> Shawn Willett
> Sent: Sunday, December 15, 2002 8:50 AM
> To: hoe@gamerz.net
> Subject: [HOE] Re: hoe-digest.20021214
>
>
> That's a good variation of what I had in mind, but my point was that Los
> Diablos needed to be upgraded for HoE. After almost 3 years of
> running the
> game, I've reached the conclusion that the bull just aint tough enough to
> even impress anyone in my game. Shawn
>
> "All I want for Christmas is a monster that'll last longer than 3 rounds"
>
>
>
>
>
>
> >From: owner-hoe@gamerz.net
> >Reply-To: hoe@gamerz.net
> >To: hoe-digest@gamerz.net
> >Subject: hoe-digest.20021214
> >Date: Sat, 14 Dec 2002 23:59:41 -0500
> >
> >hoe-digest Saturday, December 14, 2002
> >
> >
> >[HOE] (HOE) MARSHALS ONLY!! New Evil damarshal@hotmail.com
> >Re: [HOE] (HOE) MARSHALS ONLY!! New nbouqu1@prodigy.net
> >
> >To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe hoe-digest@gamerz.net
> >as the BODY of the message. The SUBJECT is ignored.
> >
> >----------------------------------------------------------------------
> >
> >Date: Sat, 14 Dec 2002 09:31:10 -0600
> >From: damarshal@hotmail.com
> >Subject: [HOE] (HOE) MARSHALS ONLY!! New Evil Idea (MWAH!)
> >
> >
> >SPOILER SPACE (Players Git!!)
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > Okay, so I was at work and I had an evil idea concerning 5 Grit. I
> >know
> >it's been brought up before but I think Hell on Earth needs its
> own special
> >version of the Los Diablos. Cause let's face it, gang, most PCs
> can take an
> >AV 2 Size 10 armored bull without breaking a sweat, especially
> if they are
> >an Arcane Background. So, here's what you do instead of the same
> old bull.
> >By the time someone gets to 5 Grit they have become a pain in the
> >Reckoner's
> >collective butt, so the Reckoners spend a little mojo on them.
> They whip up
> >a doppleganger. What this means is you snag their character sheet or you
> >should have it written up in your Marshal's Log. You photocopy
> it. You send
> >them after themselves. My rationale for this is PCs aren't gonna skimp on
> >themselves. Most players will min-max their character to hell
> and gone and
> >if they've lasted long enough to gain 5 grit, they should be
> fairly badass.
> >Make the Bad Ash to their Good Ash, for example. Oh and just as an added
> >bonus, the doppleganger has all of thier powers, guns, cyborg devices,
> >power
> >armor, relic swords whatever. And only the PC who has 5 Grit can
> affect the
> >doppleganger. And the Fear check for facing an Evil version of yourself
> >should be about 11. Yeah, yeah, I know you don't get the cumulative fear
> >checks for the bull or the ghostly herd, but who cares? The rest of the
> >posse can be occupied with spending chips to help out or wasting
> >ammo/Strain/effort trying to help kill the baddie. Another evil
> thought is
> >you have the doppleganger strike at night and then require
> cognition checks
> >from everyone to determine which one is the real PC. :) You get
> to use the
> >PC against his/herself and that should be worth it. I'm gonna
> try it out on
> >my new posse and see how it goes. Let me know how it goes cuz I
> think it's
> >a
> >novel approach.
> >
> >
> >
> >
> >
> > >From: owner-hoe@gamerz.net
> > >Reply-To: hoe@gamerz.net
> > >To: hoe-digest@gamerz.net
> > >Subject: hoe-digest.20021213
> > >Date: Fri, 13 Dec 2002 23:59:54 -0500
> > >
> > >hoe-digest Friday,
> December 13, 2002
> > >
> > >
> > >[HOE] Deadcraft dms34@po.cwru.edu
> > >Re: [HOE] Deadcraft mightygecko@juno.com
> > >Re: [HOE] Deadcraft jason_d_young@yahoo.com
> > >Re: [HOE] Deadcraft balance@tubas.net
> > >Re: [HOE] Deadcraft
> tanya.ellenburg-kimmet@wright.edu
> > >
> > >To unsubscribe, send a message to esquire@gamerz.net with
> > > unsubscribe hoe-digest@gamerz.net
> > >as the BODY of the message. The SUBJECT is ignored.
> > >
> > >----------------------------------------------------------------------
> > >
> > >Date: Fri, 13 Dec 2002 09:56:47 -0500
> > >From: dms34@po.cwru.edu
> > >Subject: [HOE] Deadcraft
> > >
> > >I'm not really sure deadlands rules would be very conducive to
> Starcraft.
> > >Poker hands, raises, and the lack of supernatural stuff would
> make it a
> >bit
> > >off.
> > >
> > >
> > >Although, the rules for the Arbiter would be interesting.
> > >
> > >I didn't oppose a d20 system for Starcraft the RPG, but evidently the
> >book
> > >was
> > >Piss-Poor for a subject that should have been a gimme.
> > >
> > >
> > >
> > >------------------------------
> > >
> > >Date: Fri, 13 Dec 2002 13:00:55 -0600
> > >From: mightygecko@juno.com
> > >Subject: Re: [HOE] Deadcraft
> > >
> > >
> > >On Fri, 13 Dec 2002 09:56:47 -0500 "Damon M Sutton" <dms34@po.cwru.edu>
> > >writes:
> > > > I'm not really sure deadlands rules would be very conducive to
> > > > Starcraft.
> > > > Poker hands, raises, and the lack of supernatural stuff would make
> > > > it a bit
> > > > off.
> > >
> > >It's replacing the supernatural that is giving me the most
> trouble right
> > >now, especially when it comes to mysterious backgrounds. But the Terran
> > >society is SO like the human society of Lost Colony would be
> in 200 years
> > >if there was no involvment from.... "Well, play the unity" and
> you'll kno
> > >who. The cards and chips would work great for a bunch of
> grizzled Terran
> > >marines. Granted it wouldn't fit that nicly with a posse of all
> > >Protoss... then again, having a posse of all Anouks in LC would be a
> > >little strange with the cards and chips.
> > >
> > >Now if i tried Warcraft...... that would odd. Definatly D20 for that.
> > >
> > > > Although, the rules for the Arbiter would be interesting.
> > >
> > >I'm working on those....
> > >
> > > > I didn't oppose a d20 system for Starcraft the RPG, but evidently
> > > > the book was
> > > > Piss-Poor for a subject that should have been a gimme.
> > >
> > >I read one for the Alternity game line, but not d20. The
> alternity wasn't
> > >much interest, and I'm lazy and don't want to learn new game systems.
> > >
> > >________________________________________________________________
> > >Sign Up for Juno Platinum Internet Access Today
> > >Only $9.95 per month!
> > >Visit www.juno.com
> > >
> > >
> > >
> > >------------------------------
> > >
> > >Date: Fri, 13 Dec 2002 11:08:05 -0800 (PST)
> > >From: jason_d_young@yahoo.com
> > >Subject: Re: [HOE] Deadcraft
> > >
> > >
> > >--- David R Goecke <mightygecko@juno.com> wrote:
> > > > Now if i tried Warcraft...... that would odd. Definatly D20
> for that.
> > >
> > >No!!!!! The line is "Definitely Savage Worlds for that." :-)
> > >
> > > > I read one for the Alternity game line, but not d20. The alternity
> > > > wasn't
> > > > much interest, and I'm lazy and don't want to learn new
> game systems.
> > >
> > >Do yourself a favor and check out Savage Worlds. It is going to be so
> >much
> > >easier to customize for different worlds than d20. I promise.
> Well, Shane
> > >promises only that it will be easy to customize, and doesn't draw a
> > >comparison to d20, but I will. It'll be easier. You won't
> regret checking
> > >it out.
> > >
> > >This plug brought to you by me.
> > >
> > >Jason
> > >
> > >__________________________________________________
> > >Do you Yahoo!?
> > >Yahoo! Mail Plus - Powerful. Affordable. Sign up now.
> > >http://mailplus.yahoo.com
> > >
> > >
> > >
> > >------------------------------
> > >
> > >Date: Fri, 13 Dec 2002 14:23:11 -0500
> > >From: balance@tubas.net
> > >Subject: Re: [HOE] Deadcraft
> > >
> > >
> > >On Friday, December 13, 2002, at 02:08 PM, Jason Young wrote:
> > > >> Now if i tried Warcraft...... that would odd. Definatly
> D20 for that.
> > > >
> > > > No!!!!! The line is "Definitely Savage Worlds for that." :-)
> > > > Do yourself a favor and check out Savage Worlds. It is
> going to be so
> > > > much
> > > > easier to customize for different worlds than d20. I promise. Well,
> > > > Shane
> > > > promises only that it will be easy to customize, and doesn't draw a
> > > > comparison to d20, but I will. It'll be easier. You won't regret
> > > > checking
> > > > it out.
> > >
> > >Savage Worlds should also support the ability for a character to
> > >command a squad of troops AND still get combat done in a reasonable
> > >amount of time. Excellent for Starcraft, where a character would want
> > >to be accompanied by a squad of NPC marines...
> > >
> > >Also, it looks like SW will deal better with nonhumans characters than
> > >Deadlands. Since only LC really needs nonhumans, it's not a big deal,
> > >but it should make protoss charcaters easier to deal with.
> > >
> > >
> > >
> > >------------------------------
> > >
> > >Date: Fri, 13 Dec 2002 14:32:28 -0500
> > >From: tanya.ellenburg-kimmet@wright.edu
> > >Subject: Re: [HOE] Deadcraft
> > >
> > >
> > >
> > >Brett Dixon wrote:
> > >
> > > >
> > > >
> > > > Savage Worlds should also support the ability for a character to
> > > > command a squad of troops AND still get combat done in a reasonable
> > > > amount of time. Excellent for Starcraft, where a character
> would want
> > > > to be accompanied by a squad of NPC marines...
> > > >
> > > > Also, it looks like SW will deal better with nonhumans
> characters than
> > > > Deadlands. Since only LC really needs nonhumans, it's not a
> big deal,
> > > > but it should make protoss charcaters easier to deal with.
> > > >
> > > >
> > >
> > >Oh, yeah! This concept would be most excellent for Savage Worlds!!!
> > >
> > >In fact, I would love to play in a Savage Worlds: Starcraft game
> > >sometime...
> > >Wow!
> > >
> > >-imp
> > >Already picturing my little broodlings spawning into sunken
> colonies and
> > >all. Oooh! and then the little dudes that look like Bab5 shadow ships!
> > >And
> > >you get to use miniatures too!
> > >
> > >--
> > >******
> > >Tanya Ellenburg-Kimmet
> > >Dunbar Library Interlibrary Loan (WSU)
> > >and Collection Development
> > >Wright State University
> > >
> > >
> > >"See, this is a school. And we have students and they check out books
> > >and then they learn things."
> > >"I was beginning to suspect that was a myth." -Buffy the Vampire Slayer
> > >
> > >
> > >
> > >
> > >------------------------------
> > >
> > >End of hoe-digest.20021213
> > >***********************************
> >
> >
> >_________________________________________________________________
> >Protect your PC - get McAfee.com VirusScan Online
> >http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
> >
> >
> >
> >------------------------------
> >
> >Date: Sat, 14 Dec 2002 10:40:37 -0800
> >From: nbouqu1@prodigy.net
> >Subject: Re: [HOE] (HOE) MARSHALS ONLY!! New Evil Idea (MWAH!)
> >
> >
> >
> >Shawn Willett wrote:
> >
> > >
> > > SPOILER SPACE (Players Git!!)
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > Okay, so I was at work and I had an evil idea concerning 5 Grit. I
> > > know it's been brought up before but I think Hell on Earth needs its
> > > own special version of the Los Diablos. Cause let's face it, gang,
> > > most PCs can take an AV 2 Size 10 armored bull without breaking a
> > > sweat, especially if they are an Arcane Background. So, here's what
> > > you do instead of the same old bull. By the time someone gets to 5
> > > Grit they have become a pain in the Reckoner's collective butt, so the
> > > Reckoners spend a little mojo on them. They whip up a doppleganger.
> > > What this means is you snag their character sheet or you should have
> > > it written up in your Marshal's Log. You photocopy it. You send them
> > > after themselves. My rationale for this is PCs aren't gonna skimp on
> > > themselves. Most players will min-max their character to hell and gone
> > > and if they've lasted long enough to gain 5 grit, they should be
> > > fairly badass. Make the Bad Ash to their Good Ash, for example. Oh and
> > > just as an added bonus, the doppleganger has all of thier powers,
> > > guns, cyborg devices, power armor, relic swords whatever. And only the
> > > PC who has 5 Grit can affect the doppleganger. And the Fear check for
> > > facing an Evil version of yourself should be about 11. Yeah, yeah, I
> > > know you don't get the cumulative fear checks for the bull or the
> > > ghostly herd, but who cares? The rest of the posse can be occupied
> > > with spending chips to help out or wasting ammo/Strain/effort trying
> > > to help kill the baddie. Another evil thought is you have the
> > > doppleganger strike at night and then require cognition checks from
> > > everyone to determine which one is the real PC. :) You get to use the
> > > PC against his/herself and that should be worth it. I'm gonna try it
> > > out on my new posse and see how it goes. Let me know how it goes cuz I
> > > think it's a novel approach.
> > >
> > >
> >
> >never go for the kill when you can go for the pain
> >
> >evil doppleganger for the PC to fight.... *yawn*
> >
> >evil doppleganger ruining rep of PC, and turning the entire Wasted West
> >against them..... slightly more interesting
> >
> >Marshal Nick
> >
> >
> >
> >
> >
> >
> >------------------------------
> >
> >End of hoe-digest.20021214
> >***********************************
>
>
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