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Re: [WW] Re: Australians and Damage Values
Well, the problem is, d20 -doesn't- model damage 'realistically'. It's a
fudge, to make the heros a lot tougher than your average grunt, peasant,
what have you. And have grand combats against terrible foes. Not to simulate
the grittiness of modern combat. GSW's (GunShot Wounds) are tough to do, in
this. Look at the comparisons between your -average- human, and -average-
weapon damage. d8 HD, 5 HP. A longsword does just the same amount, on an
average hit. The WW guns all do more than that on an average hit. GSWs are
notoriously random, in both the immediate and longer-term effects. Also,
don't forget criticals, and the multipliers that are used...the .50BMG is
just -painful- when it hits the right places.
I'm loathe to use such tables as more than vague guidelines, as the
designers of WW had to fit the firearms into the same scaling as the cannons
and such. Some compression is necessary, to make it work - which I think in
the end is a good thing, rather than having more systems to convert things
into.
Noah
nvdoyle@home.com
----- Original Message -----
From: "Michael Robert Blair" <pellinoire@yahoo.com>
To: <weirdwars@gamerz.net>
Sent: Monday, August 20, 2001 3:16 AM
Subject: [WW] Re: Australians and Damage Values
> Damage Values
> I haven't seen the book yet but this is worrying. I
> would expect compression of damage values but this a
> bit far.
>
> A quick look at my database gives the following
> values:
>
>
> Bullet
> Damage Formulae MV ME Mass
> Cartridge TKO HRSP PH WLF M/s Joules
> grams
> .50 Browning 145 458 76 715 854 16774 46
> .30 M-1 Carbine 9 140 13 130 602 1287 7.1
> .30 M1 Carbine 9 141 14 131 607 1308 7.1
> .30-06 Springfield 21 153 52 292 823 3962 11.7
> .30-06 Springfield 17 222 39 236 957 3709 8.1
> .30-06 Springfield 19 206 40 262 887 3816 9.7
> .30-06 Springfield 23 170 40 318 735 3863 14.3
> .30-06 Springfield 20 198 41 277 853 3893 10.7
> .30-06 Springfield 21 191 41 292 823 3962 11.7
>
> TKO Taylor Knock Out
> HRSP Hatcher's Relative Stopping Power
> PH Penetration (Hogg)
> WLF Wootter's Lethality Factor
>
> None of these formulae are particularly scientific -
> but they do show the relative effectivness.
> I have no respect for the .30 M1 Carbine. It was
> issued instead of a pistol because it was easier to
> use than an M1911A1. It's cartridge was basically a
> pistol cartridge. It was light and handy but it could
> not compare with a Garand at range. Still it would
> kill and maim at normal combat ranges and that was
> what mattered.
>
> Remember the .50 BMG origionated as an anti-tank
> cartridge at the end of the Great War, it is like
> putting O J Simpson in the Little League (am I mixing
> up sports metaphors? I dont care, I am not American).
>
> Give me some Weirdwars values and I will see if we can
> model it a bit more realistically (the game has
> werewolves and he is talking realism?)
>
>
> Michael