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[WW] To Weird or not to weird
Hey all, I have a question about setting use. What are all you using for
your setting - straightup non-weird WWII roleplaying or Weird War II
roleplaying with all the creepy stuff? The reason I ask is because I started
a group with no supernatural things & it didn't last. I even had two regular
players who decided they didn't want to play because it was "too realistic"
for them. Does the supernatural edge help take away from the real horror
that was WWII & make it easier to play the game?
On the other hand, two of my players didn't want to have any weirdness
because they thought it was an "insult" to the memory of the real soliders.
IMHO I think there is room for both, but I gotta tell you - escapism can be
a lot more fun than pure realism.
Just wondering what you all thought on the subject.
THANX
mAdHaTtEr
Now and then we had a hope that if we lived and were good,
God would permit us to be Jedi.
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