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[werewolf] FAQ additions/clarifications
- To: werewolf-users@gamerz.net
- Subject: [werewolf] FAQ additions/clarifications
- From: Joe Christensen <jchristensen@mcm.edu>
- Date: Mon, 15 Aug 2005 15:24:29 -0500
- In-reply-to: <pbmserv.1124134317.17011.d8d1ff@play.gamerz.net>
- References: <pbmserv.1124134317.17011.d8d1ff@play.gamerz.net>
- Sender: owner-werewolf-users@gamerz.net
- User-agent: Mozilla Thunderbird 1.0.2 (Windows/20050317)
While it does say "Each night, the werewolves or the mafia select a
victim." twice, it is not clear from this that the wolves/mafia swap
each night. Now that I know, I see the reference; but you might include
these two lines someplace (I'd put it in the "...may be a third faction"
paragraph, but then you haven't spoken about the Illusionist, yet.)
In a game that has both werewolves and mafia, the night roles alternate
werewolves-seer-angel one night, mafia-police-medic the next, etc. The
illusionist is active every night.
Oh, the FAQ also does not mention aliasing and the tendecy to play
according to a theme.
pbmserv@gamerz.net wrote:
Okay. There's a FAQ on http://www.gamerz.net/pbmserv/werewolf.html and in the "werewolf help" file. If anybody thinks they can be expanded, let me know.
Can we put the link to the FAQ in the email that STARTs the game? So
that people remember that they can look up whatever features they aren't
familiar with?