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Re: [werewolf] werewolfbite game #2
On Wed, Sep 21, 2005 at 07:00:43PM -0700, Mark Ballinger wrote:
> On Wed, Sep 21, 2005 at 09:55:28PM -0400, Richard Rognlie wrote:
> > > And that the bite can be used against anybody, who then loses his
> > > power and joins the bad guys?
> >
> > This I still don't like. I think the person bit should remain in the
> > old group. They become a mole (if they were a mason).
> >
> > also... let's say the seer was "out" and suddenly...
> > NOBODY dies
> > but the seer count is now 0.
> >
> > I know who to lynch!
> >
> > Yes... we'd lose the seer... but they'd lose a furry.
>
> This is true. So, in your method, the wolf count goes up by one, but that's all we villagers see.
>
> And, the seer now has to make two selects in the night, or just one?
well, the seer can still gain information. e.g. who's the angel?
so... 1 select, and 1 kill.
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