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Re: [werewolf] werewolfbite game #2



On Wed, Sep 21, 2005 at 07:00:43PM -0700, Mark Ballinger wrote:
> On Wed, Sep 21, 2005 at 09:55:28PM -0400, Richard Rognlie wrote:
> > > And that the bite can be used against anybody, who then loses his
> > > power and joins the bad guys?
> > 
> > This I still don't like.   I think the person bit should remain in the 
> > old group.   They become a mole (if they were a mason).
> > 
> > also... let's say the seer was "out" and suddenly...
> > 	NOBODY dies
> > 	but the seer count is now 0.
> > 
> > I know who to lynch!
> > 
> > Yes... we'd lose the seer... but they'd lose a furry.
> 
> This is true.  So, in your method, the wolf count goes up by one, but that's all we villagers see.
> 
> And, the seer now has to make two selects in the night, or just one?

well, the seer can still gain information.   e.g.   who's the angel?

so... 1 select, and 1 kill. 


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