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Re: [DL] The dreaded Gatling debate [Shane, HELP!]



> Really?  The guy playing a gunslinger in our game fans quite a bit and
does
> craploads of damage.  Keep in mind he has a tendancy to roll raises a lot.
I
> remember one time he had like 75 damage on one target before I told him to
quit
> rolling because the mook was dead anyway.  That plus the 15 or so from his
first
> shot, we didn't even bother with his last four (three of which hit the
target).
> I find fanning works good against things that resist damage really well.
Six
> bullets in a werewolf is as good as three in a normal guy.  It's also
easier to
> fill an undead full of shots to the guts (the most likely place to hit on
a
> randomly determined hit location) with fannin' (-2 to each shot IIRC) and
> incapacitate him and then take a second to reload and pop him a few times
in the
> head at point blank than to call a shot to the head (-4 or -6 I can't
remember,
> that's what I get for relying on my Marshal's screen instead of memorising
> them).  Of coarse, I don't tell my players this, but they're clever enough
to
> figure it out on their own.
>

Well, she fanned, got one raise, thus hit with two bullets.  Next time she
got no raises and hit with one bullet.  She then determined she shoot twice
and have a better chance to hit while wasting less ammo.  She only bothers
with called shots when necessary.

Alex
ps A 75 on 3D6?  That is pretty impressive.