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Re: Fwd: [werewolf] Angel protection



I think just the biting/recruitment is a big change no matter how you
do it.  Before, groups were subtractive.  Now they are either.  But
then the original game (what was it, just werewolves and villagers,
did you have a seer?) is very different from the game with
illusionists, masons, etc.  Of course it's still close enough.  But I
think recruitement is pushing it over an edge.